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15,50 €

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LEARNING MAYA 6: FOUNDATION (INCLUYE DVD)
ALIAS
SYBEX, 2004

Resumen del libro

Learning Maya 6: Foundation is your key to learning Maya quickly and easily. Join the tens of thousands of other users who have proved their Maya skills by creating the Bouncing Ball, Jack-in-the-box, Primitive Man, Spaceships and, most importantly, Salty the Seal. Get hands-on experience with Maya's key tools and technique s through project-based lessons while you learn to model, animate, render, and add dynamic effects to your creations. With Learning Maya 6: Foundation you'll model with NURBs and Polygons, animate, texture map, add visual effects and render your scenes. We've also added instructor-led chapter overviews, presented by an Alias Certified Instructor to further demonstrate the concepts covered in the book. Get up to speed in Maya 6.0 with Learning Maya 6.0: Foundation. ... Leer resumen completo

97,35 €

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77,90 €

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LEARNING MAYA 6: CHARACTER RIGGING (INCLUYE DVD)
ALIAS
SYBEX, 2004

Resumen del libro

Learning Maya 6: Character Rigging will teach you everything you need to achieve effective character set-up and animation in Maya. Learn what you need to become a true puppet master Get hands-on experience with the innovative tools and powerful techniques available in Maya as you learn to make your rigs more customizable an d easier for artists to work with. Learning Maya 6: Character Rigging will allow you to explore character rigging based on a human character - walking you through the process as you rig arms, legs, a face and more. You'll learn the fundamentals of properly setting up a character to avoid pitfalls as you animate. Working with a low-count polygonal model, you'll learn to work with complex joints such as shoulders and hands. Learning Maya 6 ] Character Rigging teaches you to make the right decisions in the planning stages so that you can save time and frustration at the animation stage. Each chapter includes a theoretical discussion to help you understand the concepts at play, as well as easy to follow step-by-step tutorials so that you can start working right away. The book also includes an accompanying DVD-ROM featuring chapter-by-chapter overviews offered by Alias Certified Instructors. Gain additional insight and assistance from these valuable bonus discussions. You'll also take advantage of Maya Beginner's Guide: Animation to help you get started right away ... Leer resumen completo

77,90 €

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INTRODUCING MAYA 6: 3D FOR BEGINNERS
DAROISJ DERAKHANI
SYBEX INC, 2004

Resumen del libro

"If you're just beginning to dive into the world of 3D, this is the book for you." --Animation Magazine Alias' Academy Awardwinning Maya 3D animation and effects software leads the industry in technological innovation. Film and video artists, computer game developers, and design professionals rely on Maya to create brillian t digital imagery, animation, and visual effects. Now you can enter this exciting, imaginative world and learn to build, render, and animate your own digital characters and scenes. Brought to you by Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya6: 3D for Beginnersis the ideal initiation to 3D and Maya. Written explicitly for the Maya novice, the easy-to-grasp text offers a practical and fun approach to learning Maya’s core features. Clear-cut, engaging lessons let you try out these features using working files provided on the CD. You’ll also find an abundance of instructional and inspirational art on the CD and full-color insert. Enter a New Dimension Get a solid grasp of the core Maya and 3D Learn to navigate the new Maya 6 interface Experiment with Maya modeling Explore the basics of NURBS, polygons, and subdivision surfaces Discover the nuances of shading and texturing Try your hand at animation Get a feel for Maya lighting, rendering, and dynamics Find out how to use Maya and Photoshop in unison ... Leer resumen completo

48,65 €

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97,35 €

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HAND-HELD VISIONS: THE USES OF COMMUNITY MEDIA
DEEDEE HALLECK
FORDHAM UNIVERSITY PRESS, 2002

30,65 €

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JAVA ENTENDER Y DOMINAR (INCLUYE CD)
OZIEL MOREIRA NETO
DIGERATI, 2004

29,00 €

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CORPORATE WARRIORS: THE RISE OF THE PRIVATIZED MILITARY INDUSTRY
P.W. SINGER
CORNELL UNIVERSITY PRESS, 2004

22,70 €

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THE ART OF DOWNLOADING MUSIC
STEVE LEVINE
SANCTUARY PUBLISHING, 2004

Resumen del libro

Steve LevineMusic downloading has become a genuine phenomenon, capturing the imagination of millions of consumers. Apple's breakthrough personal music system, the iPod and iTunes store, offers a vast catalog that is easily downloadable. Written by renowned record producer Steve Levine, The Art of Downloading Music, explains every aspect of downloading: getting started online; equipment needed (with price guide); using programs like Garage Band; dealing with bugs; copyright issues; creating and listening to music; buying tunes online; and much more. Included are a glossary of terms and a guide to useful sites. ... Leer resumen completo

10,08 €

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GRAPHS AND DIGRAPHS (4TH ED.)
GARY CHARTRAND
CHAPMAN & HALL/CRC, 2004

Resumen del libro

 Gary Chartrand, Linda LesniakGraph theory is becoming a major study in mathematics, largely due to its wide variety of applications in such areas as computer science, chemistry, and electronics. In this fourth edition, Chartrand (Western Michigan U.) and Lesniak (Drew U.) have streamlined some of their material (parti cularly the proofs of theorems) and added information from new research. They describe the basic concepts of graphs, their structure (such as cut-vertices, bridges, and blocks, Cayley color graphs and the reconstruction problem), trees and connectivity. They examine Eulerian and Hamiltonian graphs and digraphs, and planar and directed graphs. They then describe features of graphs such as embeddings, colorings, matchings, factors, decompositions, and domination. They follow by describing the extremal and Ramsey theories, and the probabilistic methods in graph theory. They close with an interesting list of books on graph theory from 1936 to 2004. ... Leer resumen completo

75,45 €

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THE GAME ASSET PIPELINE
BEN CARTER
CHARLES RIVER MEDIA, 2004

Resumen del libro

Many of today's computer games are mega productions with huge teams and budgets, vast quantities of content, and crunched schedules. Getting these games to market is not an easy feat. Just managing the creation of content and getting that content into the right place at the right time is an enormous challenge. Hundreds of d evelopment hours are lost dealing with asset and pipeline issues, so the need for a working system is immense. The Game Asset Pipeline is written for tools programmers, producers, and managers who need to know how to create such a system. The solutions and ideas presented in the book cover current technology and methods that can be used to design and implement an asset management system. ... Leer resumen completo

39,60 €

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GAME PROGRAMMING: GOLDEN RULES (INCLUDES CD-ROM)
MARTIN BROWNLOW
CHARLES RIVER MEDIA, 2004

Resumen del libro

Game Programming Golden Rules provides indispensable techniques that should be part of every game programmer's arsenal. Written as a series of easy-to-remember rules, the book provides a building block approach in which each new rule builds upon the previous one. Each rule is written as a simple principle and covered from t he perspective of how it works in the overall structure of a game project. Topics covered include effective searching and spatial partitioning to data optimization, finite state machines, data driven game systems, and scripting languages. By mastering these areas and applying the rules, programmers learn how to ease the workload for themselves and the rest of the team, resulting in a less painful, smoother, and faster game development cycle. By the end of the book, readers will have deeper confidence and a more profound understand-ing of the essential techniques of game programming. This book is an excellent resource for those wanting to break into the industry as well as seasoned veterans looking to enhance and refine their skills. ... Leer resumen completo

48,45 €

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DESIGNING DVD MENUS: HOW TO CREATE PROFESSIONAL-LOOKING DVDS
MICHAEL BURNS, CHRIS SCHMIDT y GEORGE CAINNS
ILEX, 2004

Resumen del libro

 Chris Schmidt, George Cairns, Michael Burns The rapid drop in costs and the improved functionality of authoring software has brought DVD production within the scope of every home moviemaker. A good-looking and functional menu is critical to the success of any DVD - without it, end users cannot find their way to the re al content. Designing DVD Menus provides both hobbyist moviemakers and design professionals at any level of expertise with all the information and inspiration they need to create slick, stylish, exciting DVDs. It demystifies the jargon and explains technical issues in simple language. Employing plenty of easy-to-follow, step-by-step work-throughs, it encourages readers to focus on getting creative with their ideas. It is full of projects that show how to use animation, picture-within-picture, background movie clips, and audio and imaging effects to create stunning titles, menu screens, transitions, and interactive features. Overall, it offers a wealth of tips and tricks to give DVD designs that cool, professional edge. * The definitive guide to creating slick, stylish, exciting DVDs. * Invaluable for design professionals as well as aspiring filmmakers and home users. * Covers the basics of user interface design as well as advanced techniques for creating animated menus. Note: This synopsis may refer to a different edition of this book. ... Leer resumen completo

45,00 €

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MAKE YOUR OWN MUSIC VIDEO
ED GASKELL
ILEX, 2001

Resumen del libro

Gaskell, Ed The advent of affordable digital video cameras and desktop-editing applications, coupled with the fact that everyone knows a struggling musician, has blown the music video genre wide open. Image and audio quality, professional-level special effects, and easy distribution via DVD or the Web mean that almost any a mbitious moviemaker, musician, or band manager can now have a crack at creating that breakthrough promo video. "Make Your Own Music Video" reveals the entire process with techniques that apply to any hardware/software environment-- from tuning up, synching up, and wrapping up to laying down, cutting down, and burning down. Readers get straightforward, practical advice on how to make cool, entertaining, professional-quality music videos. The book tackles everything from choosing and using the right kit, through rehearsing a band and dealing with inflated showbiz egos, to the nitty-gritty of synching edited video and audio tracks and compressing footage for streaming on the Internet. ... Leer resumen completo

36,00 €

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GAMING HACKS: 100 INDUSTRIAL-STRENGTH TIPS & TOOLS
SIMON CARLESS y FOREWORD BY MARC LAIDLAW
O'REILLY & ASSOCIATES, 2004

Resumen del libro

 Simon Carless, Marc LaidlawIt doesn't take long for an avid or just wickedly clever gamer to chaff at the limitations of videogame software or hardware. This is the indispensable guide to cool things gamers can do to create, modify, and hack videogame hardware and software. Whether they want to modify their console co ntroller to work on other consoles, or to create their own text adventure, "Gaming Hacks" shows readers how to have inexpensive fun. ... Leer resumen completo

26,55 €

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MCDST: MICROSOFT CERTIFIED DESKTOP SUPPORT TECHNICIAN STUDY GUIDE (70-271 AND 70-272)
BILL FERGUSON
SYBEX INC, 2004

Resumen del libro

Sybex, winner of "Best Study Guides" in CertCities 2003 and 2002 Readers' Choice Awards, has a hot new product for Microsoft's hot new certification--MCDST (Microsoft Certified Desktop Support Technician). If you're entering the IT workforce and want to ensure you have the skills to successfully troubleshoot desktop environ ments running Windows, this exam and book were created for you. Sybex is offering the best package at the best price--coverage of exams 70-271 and 70-272 in a single, low-priced volume! The companion CD includes advanced testing engine with hundreds of sample exam questions, electronic flashcards, along with the entire book in PDF. ... Leer resumen completo

54,50 €

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INTRODUCTION TO CODING THEORY
JUERGEN BIERBRAUER
CHAPMAN & HALL/CRC, 2004

Resumen del libro

 Juergen BierbrauerBierbrauer (mathematics, Michigan Technological U.) introduces the mathematical theory of error-correcting codes and its major application areas, such as in statistics, signal processing, and areas of theoretical computer science. His textbook is suitable for a two-semester course that focuses on cyc lical codes in the second semester. High school algebra and basic linear algebra are prerequisites, but all other math is built up as the book progresses. Eighteen chapters cover such topics as Singleton bound and Reed- Solomon codes, recursive constructions, universal hashing, asymptotic results, additive codes, and the geometric description of codes. ... Leer resumen completo

75,45 €

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MICROSOFT BIZTALK SERVER 2004 DEVELOPER`S GUIDE
BRIAN LOESGEN, SCOTT WOODGATE y STEPHEN MOHR
SAMS, 2004

Resumen del libro

Written by the BizTalk product manager and one of the pioneers of XML technology, this book documents the power of BizTalk like no other. Woodgate and Mohr offer full case studies of corporations using BizTalk for B2B and B2C applications as they provide complete coverage of system architecture, application integration, mes saging, and more. "Microsoft BizTalk Server 2004 Unleashed" is your tool to unleash the power of Microsoft's BizTalk Server 2004. Learn how to use the server as an enterprise application integration tool and how to exploit its key strengths to orchestrate e-commerce business processes in B2B and B2C environments. Providing complete coverage of system architecture, application integration, messaging and migration, Unleashed also illustrates practical application of the server through an entire section dedicated to real-world case studies of businesses using BizTalk Server 2004 on a daily basis. As seen in these examples, there can be obstacles along the way to success, but "Microsoft BizTalk Server 2004 Unleashed" will help you overcome each one. ... Leer resumen completo

46,75 €

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PROBLEMAS DE ELECTRONICA CON ORCAD PSPICE
GERMAN VILLALBA MADRID y ZAMORA IZQUIERDO MIGUEL ANGEL
UNIVERSIDAD DE MURCIA, 2004

10,50 €

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17,16 €

(Tapa blanda)

TOMES OF DELPHI: WIN 32 SHELL API (INCLUYE 1 CD-ROM)
JOHN AYRES
WORDWARE PUBLISHING, 2002

74,30 €

(Tapa dura)

CDS JUEGOS INFANTILES: 5 TITULOS (OFERTAS DASTIN)
VV.AA.
DASTIN EXPORT, S.L., 2004

1,45 €

(Encuadernación sin determinar)

15,00 €

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MACROMEDIA FLASH MX 2004 (INCLUYE CD)
RA-MA, 2004

Resumen del libro

Flash, además de ser un programa empleado para crear películas comprimidas, permite introducir elementos interactivos, como botones o menús, que responden a las órdenes del usuario. Por este motivo, se ha convertido en una aplicación imprescindible para el diseño Web. Con la ayuda de esta guía, y sin necesidad de tener cono cimientos de programación, cualquier lector será capaz de manejar Flash fácilmente gracias al método de enseñanza empleado, que se basa en la descripción de cada una de sus funciones, con ejemplos y ejercicios que le ayudarán a asimilar la materia y a familiarizarse con el programa. Además, a lo largo de la obra, se desarrolla un macroejercicio que consiste en la construcción de un sitio Web completo, que se va realizando según se adquieren conocimientos en cada capítulo. Con una lectura progresiva conseguirá comprender y manejar con destreza este sistema, y obtendrá unos resultados sorprendentes. Incluye CD-ROM con los ejercicios del libro y una versión de evaluación del programa. ... Leer resumen completo

16,00 €

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GAME CONSOLE HACKING: XBOX, PLAYSTATION, NINTENDO, GAMA BOY, ATAR I AND SEGA
ALBERT YARUSSO y JOE GRAND
SYNGRESS, 2004

Resumen del libro

Joe Grand, Frank Thornton, Albert YarussoHave Fun While Voiding Your Warranty Learn the Basics of Game Console Hacking and Reverse Engineering Modify Video Game Consoles and Accessories To Do Things They Were Never Intended To Do Create and Play Your Own Games on Your Favorite Systems Featuring the Xbox, PlayStation 2, Game Boy Advance, GP32, NES, Atari 2600, Atari 5200, and Atari 7800 This book has something for everyone, from the beginner hobbyist with no electronics experience to the self-proclaimed "gadget geek." Whether you like to get your hands dirty with hacking hardware or whether you're an aspiring game developer. Take an ordinary piece of equipment and turn it into a personal work of art. Build upon an existing idea to create something better. The way we customize our things says a lot about who we are. Who are you? Revive your retro console! Turn your old Atari 2600 into a fully featured PC. It's Independence Day! Hack your PlayStation 2 to boot code from the memory card. GP32?! Experiment with the Gamepark 32, the unfamiliar yet extremely hackable handheld system. Have you played Atari today? Create an arcade-style Atari 5200 paddle controller or transform the Atari 2600 joystick into one that can be used by left-handed players. You can do that? Run Linux on your Microsoft Xbox. Let there be light! Add an Afterburner LCD frontlight to your GBA. Avoid the flashing blue screen! Fix the infamous cartridge slot on the Nintendo NES ..Many more hacks and modifications inside! ... Leer resumen completo

41,60 €

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FEDORA TROUBLESHOOTING BIBLE
IDG BOOKS, 2004

Resumen del libro

Linux Troubleshooting Bible teaches readers how to support and troubleshoot Linux on anything from desktop to small office to enterprise systems. While focusing on Red Hat Systems (Fedora, Red Hat Linux 9, and Red Hat Enterprise Linux) as reference distributions, the book also contains sections covering challenges readers f ace to expand that expertise to SuSE and Debian Linux. The primary audience is systems administrators and advanced users who run a server out of their basement or someone running a small office using Linux servers and workstations. Many former Red Hat Linux users either won't or can't transition to Enterprise for cost or licensing reasons. Instead, they'll choose to go it alone with Fedora or choose a different distribution such as Debian and SuSE. The secondary audience includes businesses or schools that have multiple Red Hat machines installed but don't need them all to be Enterprise quality. A third market is any organization that is evaluating transitions to Linux from Microsoft operating systems or proprietary UNIX systems. Fedora is a logical operating system to try first for an organization that wants to train its own support staff and learn technology that both stands on its own and could be used as a stepping stone to Red Hat Enterprise Linux. ... Leer resumen completo

29,30 €

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ADOBE CREATIVE SUITE BIBLE
VV.AA.
IDG BOOKS, 2004

Resumen del libro

If Adobe Creative Suite can do it, you can do it too ... Photoshop(R) CS, Illustrator(R) CS, InDesign(R) CS, GoLive(R) CS, Acrobat(R) Professional, and Version Cue, the new file management application, are designed to work together as a fully integrated suite of tools. As a design professional, you're no doubt proficient in one or more of them already. This is the "big picture" book that teaches you how to move among the applications and use them as intended. You'll learn to integrate and manage workflows that will make you not only a better designer, but a more productive one. Inside, you'll find complete coverage of Adobe Creative Suite Build a design workflow that meets your objectives Use new tools for versioning documents and creating consistent color across the CS programs Create objects in Illustrator, InDesign, and Photoshop, or edit images in Photoshop and import them into other applications Implement new CS features for setting and using type Work with files that originated in MS Office programs and were imported into the CS applications Develop consistent color-managed workflows that involve colleagues and clients in project review Rework or "repurpose" documents created in one CS application for use in others Manage file delivery issues related to digital rights, Web hosting, and replicating CD-ROMs Prepare files for commercial prepress or printing to composite printers One of the first comprehensive books to cover Photoshop cs (image-editing), Illustrator cs (drawing), InDesign cs (layout and graphic design), GoLive cs (Web design), Acrobat Professional (document distribution), and Version Cue (the new file management application) all in one volume Tackles issues that arise every day for a designer, showing how to manage workflow among these integrated applications Topics covered include developing consistent color-managed workflows, moving files among the cs applications, preparing files for print or the Web, repurposing documents, and much more Ted Padova is an internationally known author, speaker, university instructor, and service-bureau owner who has become an expert with Adobe software during the past sixteen years ... Leer resumen completo

44,05 €

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HACKING IPOD AND ITUNES
JONATHAN ACCARRINO
IDG BOOKS, 2004

Resumen del libro

Put on the headphones and crank up the action! Here's the one and only, ultimate guide for music junkies looking to squeeze every possible bit of potential from their beloved iPods, both Mac and Windows versions Legendary Mac maven Scott Knaster shares more than 100 hacks, tweaks, and mods that unlock both the musical and n on--musical tricks in the iPod's repertoire Since iPod is the constant companion of music lovers everywhere, they'll groove to the discovery of how to make it download headlines, stock quotes, even driving directions; become a Bluetooth transmitter; or run Linux--and that's before they learn to create and play adventure games with it In this latest offering from ExtremeTech, readers learn to tweak Gracenote CDDB in iTunes, hack their own iTunes music library and album covers, and more According to Apple's research, an iPod is sold nearly every thirty seconds iTunes owns digital music--more than eighty percent of legal music downloads, over seventeen million songs, have come from iTunes since its launch ... Leer resumen completo

24,50 €

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JAVASCRIPT: YOUR VISUAL BLUEPRINT FOR BUILDING DYNAMIC WEB PAGES (2ND ED.)
VV.AA.
IDG BOOKS, 2004

Resumen del libro

Features more than 500 oversized, annotated screenshots and a companion Web site with all the code from the book Demonstrates over 100 key JavaScript tasks, such as using buttons to trigger events, detecting browsers, changing text and link colors, working with forms and frames, and determining environment properties Each s tep is illustrated with callouts that show the reader exactly where the action occurs on the screen JavaScript remains extremely popular for use in interactive Web pages ... Leer resumen completo

24,95 €

(Tapa blanda)

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