BEGINNING JAVA SE 6 GAME PROGRAMMING (3RD ED.)
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Sinopsis
Written in simple language, the book teaches each new skill using engaging tutorials in which you''ll write short programs that demonstrate the topics being covered to reinforce what you''ve just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. You''ll begin with the basics of writing a simple game using vector graphics, move on to utilizing Java''s advanced library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on the web. And you''ll be able to use the skills and techniques you''ve learned to create your own games to play and share.
All you need to get started is a basic understanding of Java and your imagination!
Ficha Técnica
Editorial: Milady Pub. (Delmar)
ISBN: 9781435458086
Idioma: Inglés
Número de páginas: 368
Encuadernación: Tapa blanda
Fecha de lanzamiento: 04/04/2011
Año de edición: 2011
Especificaciones del producto
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