Sinopsis
Youre blind. You interact with a sighted world by touch. Everything you do requires memory, agility, and concentration. Despite new challenges each day, you persevere and succeed. Youre a problem solver.
If thats you, then you already possess the skills to solve the tactile Rubiks Cube™.
Solve It! is written for you—the blind cuber, solving a tactile cube by touch. It contains no illustrations or diagrams. Whether you read it with screen reading software or a braille display, Solve It! explains every step with 100% accessible plain text.
If youre new to the cube, this book features a solution that is easy to learn and master. But Solve It! goes beyond basic information. It includes a speedcubing method that will dramatically reduce your solution time. After you read this book, youll be ready to solve competitively—something most blind cubers never attempt.
Stop ignoring that dusty tactile cube—get ready to Solve It!
"A crucial aspect of blind culture is information sharing. Whether its the braille code traveling from finger to finger across schools in the nineteenth century, or blind inventors telegraphing accessible electronics diagrams in morse code, blind people have always found ways to share information using the technology available to them. Solve It! is firmly within this tradition, offering a friendly and precise experts guide to the fun and fascinating world of tactile cubing. This book will appeal to both the aspiring speed-cuber and the novice whos never touched a tactile cube before. Highly recommended."—Andrew Leland, author of The Country of the Blind: A Memoir at the End of Sight
"This unique guide puts an accessible twist on a classic puzzle, taking blind cubers from their first solve to their first speedcubing competition."—Kristina Lim, teacher and speedcuber
Léelo en cualquier dispositivo
* ¿Cómo conseguir tu eBook gratis?
Aproximadamente una semana después de la compra, recibirás un correo electrónico con un código promocional. Para canjearlo, solo tendrás que añadir el eBook La casa de las amapolas al carrito en casadellibro.com e introducir el código recibido en el momento del pago para que el eBook te salga gratis.
El código tiene una validez de dos semanas desde su recepción. Pasado ese plazo, caducará. Solo puede utilizarse una vez.
La promoción es válida para pedidos realizados en casadellibro.com
Si compras el dispositivo en nuestras librerías, podrás conseguir tu eBook gratis solo si eres Socio.
Ficha Técnica
Editorial: Paul Martz
ISBN: 9798987669327
Idioma: Inglés
Fecha de lanzamiento: 16/05/2025
Especificaciones del producto
Recibe novedades de PAUL MARTZ directamente en tu email
Reseñas sobre Solve It! The Only Speedsolving Guide for Blind Cubers
Comparte tu experiencia con la comunidad lectora.
0 Reseñas
Sólo por opinar entras en el sorteo mensual de tres tarjetas regalo valoradas en
20€